Mission Statement Part 1: To clearly establish, through rigorous scientific testing, the effects of all forms of role-playing gaming (RPG) on participants. In addition to determining the potential relevance of correlated factors, significant emphasis is focused contributing to the body of causal research information.
The RPG Research Project primarily exists as a repository of international research on the effects of all forms of role-playing games.
RPG forms include:
- Tabletop (TRPG)
- Live-action (LARP)
- Computer-based (CRPG)
- Solo adventure books/modules (SABM) aka Interactive Fiction
If you would like to help with the research side of the project, please complete our , and indicate if you would be interested as a research participant, or as a volunteer to help implement research projects.
Mission Statement Part 2: Based on established research, using relevant evidence-based and theory-based approaches, design, develop, and implement intervention programs using various forms of role-playing games as a therapeutic and/or educational modality by providing services utilizing role-playing games (and music) to achieve these goals.
Some RPG Research Project volunteers, from a Recreation Therapy background, use the research from the website, and/or contribute further to the body of research, by utilizing role-playing games to help people achieve their educational, entertainment, and/or therapeutic goals, through the intentional use of role-playing games (RPG) and music. They work with toddlers, youth, and adults of all ages, to help improve the quality of their lives.
If you would like to help as a volunteer, complete our Volunteer Sign Up Form.
The RPG Research Project is a volunteer-run effort from an aggregate of various professionals and trainees. If you are interested in dedicated professional commercial services, including consulting, training, and direct services, consider contacting RPG Therapeutics LLC (North America & Europe, since 2004), The Bodhana Group (Pennsylvania, since 2009), Wheelhouse Workshop (Seattle greater areas, since 2015) and others.
Populations with special considerations, include (but not limited to):
- Ages 2 to 90+
- Autism Spectrum (ASD, PDD, Asperger's, etc.)
- Attention Deficit Hyperactivity Disorder (ADHD)
- At-risk youth
- Brain injury recovery (stroke, TBI, etc.)
- Cerebral Palsy (CP)
- Deaf & Hard of Hearing
- Developmental Delays
- Developmental Impairments
- Incarcerated youth & adults, and transition programs
- In-patient youth & adults, and transition programs
- In-patient to out-patient substance dependency rehabilitation transition
- Muscular Dystrophy (MD)
- Social skills development
- Social phobias & Agoraphobia
Roots in 1985, at a school for Gifted & Talented Children
Beginning in 1985 at a school for gifted & talented children, evolving and online since 2004, this website is a volunteer repository of research information on the effects of all forms of role-playing games.
As an international community of volunteer researchers, we have been studying the effects of role-playing games, and since 2004 providing an open online research repository investigating the effects of all role-playing game formats: tabletop, live-action (LARP), computer-based, and solo adventure books & modules ("interactive fiction").
The RPG Research project aggregates existing research, and creates new research through the help of many people and resources internationally.
Support The RPG Research Project
You can directly support more research and services, through our Patreon page.