This page is a rough, basic, and not all-inclusive, amalgamation of media mentions, events, panels, published papers, interviews, presentations, and other highlights from and/or about RPG Research.


For a far more comprehensive list, see our Blog and Knowledgebase with thousands of content items.


You can also check out the photo and text historical timelines of the evolution of RPG Research.


Amalgamation of News Coverage, Panels, Q&A, Hangouts, Broadcasts, Interviews, & Presentations on RPG Research Studies on the Effects of RPG, and RPG used for Professionals, Therapy, and Education



Below is a combined listing about the RPG Research project, and the project founder Hawke Robinson, including: panel sessions, Q&A sessions, interviews, articles, essays, presentations on the effects of role-playing games, rpg therapy program plans, rpg education, research and examples from using role-playing games to achieve therapeutic and educational goals for many populations including Autism spectrum (ASD/PDD/Asperger's), ADHD, brain injury (TBI, stroke, etc.), spinal cord injury (SCI), at-risk youth, incarcerated youth and adults, the Deaf and hard of hearing, Muscular Dystrophy (MD), Cerebral Palsy (CP), and others.

 

Listed in reverse order from most recent to oldest



2024








2023





2022






2021




2020



<more pending>



2019



<more pending>





2018


 


 

2017

 

2016

 

2015

 

2014

 

2013

 

2012

 

2011

 

2008

 

2007

 

2006

 

2004

  • ESSAY - Eastern Washington University - An Overview History and Potential Therapeutic Value of Role-Playing Gaming - http://www.rpgresearch.com/documents/rpg-research-project/archives/an-overview-of-the-history-and-potential-therapeutic-value-of-role-playing-gaming
  • RESEARCH & PROGRAM PLANS - Experiments in optimizing the tabletop role-playing game (RPG / TRPG) experience.
  • RESEARCH - Beginning of "Gamer Floater" & "Gamer stereotypes self-fulfilling prophecy" hypotheses development.
  • RESEARCH - Inclusion of diagnosed Autism Spectrum (ASD / PDD) participants in game sessions, concerted effort to help them work on better social skills, frustration/anger management, working cooperatively to problem solve, impulse control, etc.
  • MILESTONE - Sections on Hawke Enterprising, Hawkes Haven, Merp.com began to share, discuss, and aggregate RPG Research data, essays, public sharing, interaction, discussion, etc.

 

2000

  • RPG SOFTWARE DEVELOPMENT - SuiteGM Software -


1999


 

1998

  • MILESTONE - Creation of Merp.com (Middle-earth Role-Playing Community) - .


1997

  • RPG RESEARCH MUSEUM CARDWELL ESTATE: Cardwell, Paul, Jr. (1997, August). Is alignment really necessary? CAR-PGa Newsletter, page 1. Argues no one has alignment in real life, but a conflict of loyalties; game characters should be equally complex.

 

1996

  • RESEARCH - Running Tabletop RPG over Internet using CuSeeMe & Other Tools.

 

1995

  • RPG SOFTWARE DEVELOPMENT - MerpMaker Software -


1994


1993

  • RPG RESEARCH MUSEUM CARDWELL ESTATE: Role-playing games and the gifted student


1989-1990

Begin using RPGs with incarcerated populations - Hawke using RPGs in Salt Lake County/City Jail

 

1988

  • RESEARCH - Merging 3 weekly full groups, 20+ players in overlapping shared campaign

 

1987

  • CONVENTION - RPGA, Advanced Dungeons & Dragons 1st Edition (AD&D1) - Organized, hosted, trained Dungeon Masters (DM), supervised event. RPGA-based 2-day convention, 60 participants. Millcreek Library, Salt Lake City, UT

 

1986

  • CONVENTION - RPGA, Advanced Dungeons & Dragons 1st Edition - Organized, hosted, and ran RPGA-based 12 hour mini-convention. 12 players. Hosted at home, Salt Lake City, UT.

 

1985

  • PROGRAM PLAN/CURRICULUM - Realms of Inquiry "A School for Gifted & Talented Children", Salt Lake City, UT - Learn How to Play and Run Role-Playing Games. Monday through Friday, 5 weeks. - (missing, searching).
  • Hawke running 3 paid groups per weekend.

 

1983

  • ESSAY - Realms of Inquiry - "Role-playing Games, The Myths and Reality" - (8 pages) - (missing, searching).
  • Hawke begins getting paid to run RPG sessions

 

1982

  • MILESTONE - Professional Game Master - Charging players for game sessions, 3 groups weekly.

 

1980

  • Begin experiments in optimizing the RPG environment and experience for maximum enjoyment levels from respondent surveys.


1979

Hawke begins coding text-based RPGs on various platform.



1978

Hawke begins playing AD&D periodically.

 

1977

Hawke first introduced to D&D by cousin.

 

1974

The world's first published Role-playing game: Dungeons & Dragons.

 

Contact Information

Email: rpgresearcher at gmail dot com

Phone/Text: (509) 481-5437

Twitter: rpgresearch

Youtube: http://youtube.com/rpgresearch

 

Essays/Papers Citing RPG Research

 

 

WARNINGS/CORRECTIONS

There are now some fake and/or questionable articles floating around that claim to cite the efforts of W.A. Hawkes-Robinson (aka Hawke Robinson). While I hate to perpetuate their showing up in searches, some may be worth comment/correction.


 


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